@font-face {
    font-family: Montserrat ;
    src: url("../assests/Montserrat-Regular.ttf");
}

*{
    margin: 0;
    padding: 0;
    font-family: Montserrat;
}
header {
    display: flex;
    flex-direction: column;
    align-items: center;
    background-color: brown;
    width: 100%;
}

main {
    display: flex;
    flex-direction: column;
    align-items: center;
    margin-top: 2dvh;
    margin-bottom: 2dvh;
}

footer {
    display: flex;
    justify-content: center;
    align-items: center;
    flex-wrap: wrap;
    background-color: brown;
    width: 100%;
    color: white;
}

footer>p {
    font-size: 1rem;
    padding-top: 2dvh;
    padding-bottom: 2dvh;
    padding-left: 10dvw;
    padding-right: 10dvw;
}

footer>p a {
    font-size: 0.6rem;
}

h1 {
    color: white;
    font-size: 3rem;
}

section {
    border-radius: 30px;
    box-shadow: 0 0 5px 1px #999;
    margin-bottom: 2dvh;
}

button {
    border: none;
    border-radius: 30px;
    padding: 1rem;
    box-shadow: 0 0 5px 1px #999;
    background-color: blueviolet;
    margin-bottom: 2dvh;
}

a:visited {
    color: white;
}

.Health {
    width: 70dvh;
    display: flex;
    flex-direction: column;
    align-items: center;
}

.Health>p {
    color: black;
    font-size: 2rem;
}

.healthBarBorder {
    margin-top: 1dvh;
    margin-bottom: 2dvh;
    border: 2px solid green;
    width: 70%;
}

#playerHealth {
    width: 100%;
    height: 4dvh;
    background-color: green;
}

#monsterHealth {
    height: 4dvh;
    width: 100%;
    background-color: green;
}

#gameStatus{
    width: 70dvh;
    
    display: flex;
    flex-direction: column;
    align-items: center;
}

#gameStatus > h1 {
    color: black;
    margin-top: 2dvh;
    margin-bottom: 2dvh;
    font-size: 3rem;
}

#gameStatus > button{
    color: white;
    font-size: 1rem;
}

#BattleLog {
    width: 70dvh;

    display: flex;
    flex-direction: column;
    align-items: center;
}

#BattleLog > h1{
    color: black;
    padding-bottom: 4dvh;
}

#BattleLog p:last-child{
    margin-bottom: 2dvh;
}